Hey everyone! I'm working on a short film project and I need to composite a 3D object (a holographic UI) into a moving shot. The shot is a handheld dolly-in with some rotation and parallax. I've tried using the 3D Camera Tracker in After Effects 2026, but the track keeps breaking or sliding, especially when there's motion blur or occluders passing through. I've already tried increasing the 'Advanced' settings like 'Detailed Analysis' and 'Solve Method' but it's still not rock solid.
I'm wondering if I'm missing something in the workflow. Should I be using Mocha AE for planar tracking first, or is there a better way to combine the 3D camera track with manual tracking? Also, I'm exporting from a 4K BRAW file (Blackmagic RAW) – could that affect the tracking accuracy? I'd love to hear how you all handle tricky camera moves for VFX compositing in AE. Any tips on tracking settings, pre-processing, or using external trackers like Syntheyes or PFTrack would be awesome!